![]() a/projects/robots/softbank/nao/protos/Nao. Gazebo / V -REP/Webots do not scale above a few robots, and Stage is more. You can apply these modifications directly in your WEBOTS_HOME/projects/robots/softbank/nao/protos/Nao.proto file: diff -git a/projects/robots/softbank/nao/protos/Nao.proto b/projects/robots/softbank/nao/protos/Nao.proto data backup data and creating jobs nao lady figurines Models trained with. ![]() This cause strong internal forces and so weird collisions with floors. The boundingObjects (defining the collisions) of the touch sensors overlap the feet bodies. Please provide enough code so others can better understand or reproduce the problem. One walking behavior is the Move To box in Choregraphe the other is a walkin. But didn't find any option to connect the webots to the Nao robot in real. This video demonstrates 2 different walking behaviors on a simulated NAO robot. now I want to test my simulation on the real robot. This is due to a bug in the Nao.proto definition in the Webots resources. how connect Webots software to actual NAO robot ( hardware) I have a webots simulation for Nao robot.
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